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NPC Generator

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Advanced [show]


Sorath Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a green suit. She carries with her a set of whips on her belt, each one with a emerald on the hilt. She has dyed her greying brown hair a little too much giving a sharp brown color. She has a dull look in her gold eyes.

Personality: She is fixated on the number 1. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Immigrant, Rich. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sorath Justice, Female Tiefling Aristocrat 10
Medium (6'3") Tiefling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)18 (+4) 12 (+1)10 (+0)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common, Orc, Draconic, Auran, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 700 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy tan pantaloons and a brown scarf. His silver hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Alvyn lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Mundane. Bonds: Nature, Family, Slave. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Alvyn Oomtrowl, Male Gnome Monk 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerbo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. His hair is white and curly. He has green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He became a Sellsword soon after.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Bonds: Rich, Job, Military, Adventurer. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Gerbo Horcusporcus, Male Gnome Wizard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)17 (+3) 15 (+2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


John Brixton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His amber eyes peer out from beneath his feathered grey hat.

Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: John was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg

Flaws: Selfish, PTSD. Bonds: Rich, Job, Family. Occupation: Performer

Voice: Posh accent

Attributes [hide]

John Brixton, Male Human Ranger 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 9 (-1)6 (-2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Large well-done wool tapestry (300 gp). 1 Tanglefoot bags.


Social Check DCs

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