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NPC Generator

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Advanced [show]


Barbena Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. She wears her hair in dreadlocks. She has blue eyes and a brown hat with a red feather.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Barbena was born in the north. At a young age she loved to build and create. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Bonds: Immigrant, Job, Adventurer, Enemies. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Barbena Goblinbane, Female Dwarf Warlock 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)10 (+0) 11 (+0)6 (-2)
Skills Nature +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Salasar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He is muscular with a powerful set of arms. His crest, while still mostly blue, has prominent grey streaks. He has gleaming, smiling gold eyes.

Personality: Calm and collected, he is a well trained Doctor. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Doctor.

Motivation: A need for knowledge about a nearby landmark; and to be a priest again

Bonds: Job, Rich, Religious, Adventurer. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Salasar Qyxpahrgh, Male Dragonborn Monk 7
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Emerald (1500 gp). Moonstone (50 gp). Rhodochrosite (4 gp). Chalcedony (50 gp).


Social Check DCs


Warryn Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a worn and beaten armor. He wears his chestnut hair down. He has blue eyes and a tan hat with a black feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Antagonistic, Depressed. Bonds: Family. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Warryn Ningel, Male Gnome Monk 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Caelynn Othronus, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She wears an entirely blue suit with black socks and a vest with buckled shoes. She keeps her long auburn hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She dislikes all the random violence that takes place in the west. She is a bit of a xeno-phobe, disliking non-Elves.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has built up a small fortune and can afford her own way.

Motivation: Doesn't want to be a Slave Trader and was forced into it by her family; and an old rival family wants her found

Ideals: Pacifist. Flaws: Racist. Bonds: Criminal record, Rich, Family. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Caelynn Othronus, Female Elf Fighter 10
Medium (4'8") Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 61 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +6

Possessions: 80 pp.


Social Check DCs

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