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NPC Generator

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Advanced [show]


Traki Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He has a chestnut handlebar mustache and slicked back chestnut hair. His violet eyes peer out from beneath his deerstalker tan hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traki fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Body Guard; and to settle down with his crush

Ideals: Philantrophist, Fighting. Bonds: Poor, Religious, Has a crush. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Traki Sylvaranth, Male Elf Commoner 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp. 1 Simple lock.


Social Check DCs


Wrenn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a blue suit. He keeps his long red hair kept up in a rat tail. His gray eyes peer out from beneath his broad blue hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.

History: The child of eastern immigrants he idolized his mother. Wrenn was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Dyer. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Expand his business; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Job, Criminal record. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Wrenn Munggen, Male Gnome Wizard 5
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 5000 sp. Jasper (70 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tippletoe Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. Her moppish auburn hair is in a traditional bowl cut. Her eyes are a pleasant amber.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She is the product a well kept family trust fund and as such has never really known need. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Tippletoe Offund, Female Gnome Wizard 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Williamina Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized violet coat and is in decent physical shape. Her red hair is slicked back into a classic pompadour. Her green eyes are slightly larger than normal.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Williamina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Williamina was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Williamina's father didn't care for her much, and the feeling was mutual. She was granted arcane powers by her dying brother.

Motivation: To end her boredom.

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Mentor. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Williamina Wasanthi, Female Half-Elf Paladin 11
Medium (4'11") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 96 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 7 (-2)15 (+2)
Skills History +4, Survival +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2800 gp. Gold and topaz bottle stopper cork (1800 gp). Fire opal pendant on a fine gold chain (1000 gp). Jeweled anklet (3000 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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