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NPC Generator

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Advanced [show]


Orsik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown coat over a green low-cut shirt, and a top hat upon his head. His hair is cut close to his head. This blue eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Orsik was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: To unite with his brother; and he is greedy

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Family. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Orsik Daerdahk, Male Dwarf Expert 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 94 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)10 (+0) 15 (+2)9 (-1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 300 pp. Brass mug with jade inlays (300 gp). Silver comb with moonstones (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Godfrey Gracey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. He wears a top hat to hide his balding. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Persistence. Flaws: Addict. Bonds: Slave, Criminal record. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Godfrey Gracey, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)15 (+2) 9 (-1)7 (-2)
Skills Acrobatics +0, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2800 sp. 8 Acid flasks. 1 Everburning torch.


Social Check DCs


Rimmon Deft, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He has a moderate pudge and is not very fit. His chestnut hair is braided into rings. His silver unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Guard, his father struggled to pay the bills. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Religious, Poor, In love. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Rimmon Deft, Male Tiefling Fighter 2
Medium (5'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Kody Addington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses in brown turtlenecks beneath a blue coat with tan slacks. His auburn hair has been sun bleached extensively. His amber eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich northern family. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Kody Addington, Male Human Adept 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2100 gp.


Social Check DCs

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