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NPC Generator

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Advanced [show]


Berrian Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His hair, while still mostly auburn, has prominent grey streaks. His fierce hazel eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.

History: Born in the north to a Fortune-teller, Berrian learned a great deal about his father's area of expertise. When Berrian reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Professionalism. Bonds: Job, Military, Criminal record. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Berrian Zhou, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 12 (+1)8 (-1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raam Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'5", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is braided into rings. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raam was born in the south. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To be a Roofer again; and a deep hatred of drow

Ideals: Persistence. Bonds: Rich, Family, Enemies, Job. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raam Prudence, Male Tiefling Warlock 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 60 pp. A small bag of saffron. (20 gp).


Social Check DCs


Lance Colton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown cloak and cross-gartered grey stockings. With a patchy golden beard and wild golden hair. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born at the edge of vast plains. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature, Job. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Colton, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)14 (+2) 10 (+0)7 (-2)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Crowbar. 1 Bullseye lantern.


Social Check DCs


Caelynn Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear blue pants and tee shirts. She wears her brown hair up. She has gleaming, smiling gray eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Junk Dealer soon after.

Motivation: A deep hatred of gnolls; and wants to open a new tavern

Flaws: Shy, Impulsive, Antagonistic. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Caelynn Xiloscient, Female Elf Paladin 2
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1100 sp.


Social Check DCs

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