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NPC Generator

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Advanced [show]


Seven Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She wears her cinnamon fur down. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her religion dominates her actions; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Bonds: Poor, Religious, Mentor. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Seven Of Shadows, Female Tabaxi Ranger 3
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 15 (+2)19 (+4)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Werydd Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman tends to wear a large grey jacket, and sports empty pouches on her belt. She wears her blonde hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are green.

Personality: A deeply religious woman she believes everything happens for a reason. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: The child of southern immigrants she idolized her mother. Over the years she perfected her riding and shooting skills. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is compelled to act according to her religious beliefs; and she is currently in port desperately looking for someone to get her out

Bonds: Religious, Family, Immigrant, Nature, Slave. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Werydd Broodfist, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 pp. 1 Masterwork Common Melee.


Social Check DCs


Jane Birkenhead, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon her head. She wears her auburn hair down. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of a Body Guard, who enjoyed hunting, Jane was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jane took refuge in the large cave and found the beat up axe and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a sage and was forced into it by her family

Flaws: Impulsive. Bonds: Job, Nature, Adventurer, Family. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Jane Birkenhead, Female Human Warrior 6
Medium (5'6") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)8 (-1) 17 (+3)13 (+1)
Skills Medicine +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Redfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and is typically in his Spice Merchant uniform. His right leg appears badly burned and disfigured. His white hair is kept up in a ponytail inside a feathered hat. He has a dull look in his brown eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Bricklayer, but he got bored and became a Spice Merchant. He inherited the family business which he has now maintained for 13 years.

Motivation: He is greedy; and expand his business

Ideals: Joker, Logical. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Randal Redfield, Male Human Ranger 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. Red-brown spinel (160 gp).


Social Check DCs

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