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Advanced [show]


Ellyjoybell Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Interpreter uniform. She is portly but not overly obese. She keeps her auburn hair in a flapper bob. Her hazel eyes dart from person to person.

Personality: She is overprotective of those who hire her services. She also is a firm believer in the womanly ideal.

History: She got into the Interpreter business at a young age. When Ellyjoybell reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.

Motivation: To prove her worth to the world; and her spouse's relatives view her with great suspicion

Flaws: Impulsive. Bonds: Job, Guardian, Military, Family. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Ellyjoybell Murnig, Female Gnome Paladin 5
Small (3'4") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 64 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 20 (+5)15 (+2) 5 (-3)14 (+2)
Skills Intimidation +5, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp.


Social Check DCs


Veit Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a brown and green handkerchief worn on his right side. His white hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Veit was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has achieved small success as a Guard.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Religious, Job, Adventurer, Criminal record. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Veit Broodfist, Male Dwarf Cleric 11
Medium (4'0") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 53 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 700 gp. Lapis lazuli (4 gp). Hematite (4 gp). Coral (80 gp). Black pearl (1000 gp). Malachite (4 gp). Deep blue spinel (1000 gp). Rich purple corundum (1500 gp). Alexandrite (1000 gp). Tiger eye turquoise (4 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rendar Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His long golden hair reaches down to his waist. His blue unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rendar is combative with any and all who dare try his patience in the slightest.

History: Born to a Tailor, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rendar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Disease, Shy. Bonds: Poor. Occupation: Miner

Voice: Raspy

Attributes [hide]

Rendar Ramsay, Male Half-Orc Wizard 6
Medium (5'7") Half-Orc, True Neutral (CR 6)
Armor Class 9
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 3000 sp.


Social Check DCs


Ratlûg Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His red hair is braided into rings. His eyes are green and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ratlûg took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. After a long history of fighting, Ratlûg and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Slave, Immigrant, Nature. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Ratlûg Staurheim, Male Half-Orc Adept 7
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)7 (-2) 17 (+3)15 (+2)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 12000 sp. Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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