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NPC Generator

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Advanced [show]


Smoking Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear flannel. Her orange fur is braided into rings. Her blue eyes peer out from beneath her wide-brimmed pastel hat.

Personality: She is irascible and easily irritated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She got into the Apothecary business at a young age. She was an apprentice working in her father's forge. She has achieved small success as a Apothecary.

Motivation: Expand her business; and many drow want her driven away

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Smoking Of Ale, Female Tabaxi Warrior 5
Medium (6'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears brown trousers with black and green striped suspenders. She wears various colorful collared shirts. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her long brown fur is drawn into a two foot long braid. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She feels threatened by others; and she is compelled to act according to her religious beliefs

Flaws: Fearful, PTSD. Bonds: Rich, Job, Religious. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Sweet Grass, Female Tabaxi Ranger 9
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)17 (+3) 18 (+4)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 14
Languages Common, Auran, Terran, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1600 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Solid gold idol (800 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs


Frug Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man tends to wear a large tan jacket. His brown hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Frug will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Frug hails from a village terrorized by giants. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Athletic, Extrovert, Philantrophist. Bonds: Enemies, Immigrant. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Frug Fapplestamp, Male Gnome Warlock 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs


Oloric Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: Oloric was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and to be a carter again

Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Job, Nature. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Oloric Goldfinder, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)8 (-1) 15 (+2)8 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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