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NPC Generator

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Lvl.
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Advanced [show]


Matilda Copeland, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown Stetson hat and brown clothes. Her chestnut hair is lengthy and is close to two feet long. She has a dull look in her brown eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mercenary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise her children well.

Ideals: Athletic, Artistic, Gifted. Bonds: Family, Criminal record. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Matilda Copeland, Female Human Commoner 6
Medium (5'1") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Terran, Giant, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of strength around his neck, and a crossbow on his belt. He wears his white hair up. His eyes are amber.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Patrick took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Philantrophist, Extrovert, Gifted. Bonds: Poor. Occupation: Sage

Voice: German accent

Attributes [hide]

Patrick Berevan, Male Half-Elf Fighter 12
Medium (5'10") Half-Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 119 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 4000 gp. Hematite (16 gp). Red-brown spinel (50 gp). Carnelian (60 gp). Tourmaline (50 gp). Red spinel (50 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Respect, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Halfling culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life.

Flaws: Insane, Racist, Secretive, Depressed. Bonds: Poor, Mentor. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Marbas Respect, Male Tiefling Rogue 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)15 (+2) 15 (+2)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Arjhan Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform. He is bristling with hidden weapons, mostly greataxes and ceremonial daggers. His crest is silver and curly. This gold eyed westerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Criminal record, Adventurer. Occupation: Dyer

Voice: American accent

Attributes [hide]

Arjhan Akambherylliax, Male Dragonborn Ranger 4
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Jade (140 gp). Carnelian (70 gp). Amber (140 gp).


Social Check DCs

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