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Whurdred Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. She is muscular with a powerful set of arms. Her hair is long and silver with streaks of blonde, and is pulled back with small brown clips. This hazel eyed easterner is not easily forgotten.

Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Whurdred took refuge in the ruined castle and found the beat up sickle and armor she uses now. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Whurdred never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She's attracted to the PC; and balancing her hectic life and new apothecary responsibilities is difficult

Flaws: Secretive. Bonds: Job, Nature, In love, Has a crush. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Whurdred Trueanvil, Female Dwarf Wizard 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Engong Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears black painted combat armor at almost all times. Her auburn hair is knotted and matted. Her gray eyes have a joyful gleam in them most of the time.

Personality: This woman loves painting and to teach people painting more than just about anything. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Spice Merchant business at a young age. Engong was born on a far southern desert where she grew up under the tutelage of her father, an expert Spice Merchant. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new spice merchant responsibilities is difficult

Ideals: Artistic. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Engong Blakeley, Female Half-Orc Adept 2
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)5 (-3)
Skills Animal Handling +4, Deception -1
Senses Passive Perception 12
Languages Common, Orc, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Dreali Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: He was raised by priests from a young age. He found a children's book about a Elf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Religious, Mentor. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Dreali Aloro, Male Elf Warlock 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 5 (-3)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 4000 cp.


Social Check DCs


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy black hair. He has a dull look in his brown eyes.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 4 years old his parents immigrated from the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur. Flaws: Insane. Bonds: Immigrant, Adventurer, Rich. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Anselm Blankley, Male Human Ranger 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp. Silver comb with moonstones (100 gp). 1 Darkwood Shield.


Social Check DCs

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