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NPC Generator

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Advanced [show]


Nala Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her rusty crest to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Nala grew up listening to her father's many stories. She found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Fighting, Athletic, Justice. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Nala Clethtinthiallor, Female Dragonborn Rogue 12
Medium (6'2") Dragonborn, Neutral Good (CR 12)
Armor Class 11
Hit Points 37 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. White pearl (70 gp). Eye agate (5 gp). Sard (40 gp). Emerald (1200 gp). Red spinel (70 gp). Jade (70 gp). Rose (40 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her long black hair reaches down to her waist. Her eyes are a pleasant hazel.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She pushes her goals aggressively. She is also a coward if confronted.

History: Ermina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 10th year, her parents were killed by a gnolls raid, leaving Ermina alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls.

Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Poor, Enemies. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Ermina Martell, Female Half-Elf Expert 7
Medium (5'3") Half-Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Black star sapphire (500 gp).


Social Check DCs


Bucklal Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his white robe and has his halberd always slung over his shoulder. His silver hair is kept up in a ponytail inside a deerstalker hat. His blue eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Religious, Mentor, Job, Criminal record. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Bucklal Copperkettle, Male Halfling Warrior 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs


Andram Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, black, dusty cloak. His blue hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Secretive. Bonds: Rich, Nature, Adventurer. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Andram Vigil, Male Tiefling Fighter 1
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)8 (-1) 10 (+0)15 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp. 5 Acid flasks.


Social Check DCs

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