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Advanced [show]


Gubrash Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black trousers with brown and green striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His auburn hair is cut short with large spiked bangs in the front. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. The war was a terrible time for him, and Gubrash does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a wizard, Gubrash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gubrash took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Mentor, Nature. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Gubrash Harley, Male Half-Orc Sorcerer 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Kipper Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and white robe with the hood down. He carries with him a set of shortbows on his belt, each one with a sapphire on the hilt. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 8 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kipper took refuge in the large cave and found the beat up shortbow and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kipper fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting. Flaws: Mundane, Addict. Bonds: Immigrant, Nature. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Kipper Umbodoben, Male Gnome Expert 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 34000 sp.


Social Check DCs


Beast Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has a slight overbite and is overall scrawny. His white fur, when down, is lengthy. His green eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has worked as a Barkeep like his father before him.

Motivation: His spouse's relatives view him with great suspicion; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Job, Family. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Beast Running, Male Tabaxi Rogue 10
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 600 gp. Chrysoprase (60 gp). Iolite (60 gp). Black pearl (700 gp). Aquamarine (700 gp). Freshwater pearl (6 gp). Deep blue spinel (700 gp). Tourmaline (80 gp).


Social Check DCs


Valanthe Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is bristling with hidden weapons, mostly whips and spears. She has shaved her head bald. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also is a firm believer in the womanly ideal.

History: Born in the west to a Sculptor, Valanthe learned a great deal about her mother's area of expertise. She struck it rich when she found rare goods in large quantities. She inherited the family business which she has now maintained for 4 years.

Motivation: Expand her business; and a rival would like her out of the picture

Flaws: Insomniac, Impulsive. Bonds: Criminal record, Job, Rich. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Valanthe Galanodel, Female Elf Wizard 6
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)8 (-1) 8 (-1)18 (+4)
Skills Arcana +2, Persuasion +7
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. Chrysoberyl (100 gp).


Social Check DCs

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