Bucklal Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His tied-back hair is brown. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.
Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs
Ideals: Professionalism. Bonds: In love, Job, Mentor, Religious. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 600 gp. Rhodochrosite (5 gp). Sard (80 gp). Violet garnet (300 gp). 1 Minor magic item.
Vassago Talent, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, black, dusty cloak. His chestnut hair is slicked back into a classic pompadour. His black unseeing eyes seem to look past you.
Personality: Vassago is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Vassago was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it
Ideals: Extrovert, Professionalism. Flaws: Disease. Bonds: Military, Rich, Debt. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 58 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Qemuel Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black coat over a blue low-cut shirt, and a Stetson hat upon his head. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.
Personality: Qemuel hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Qemuel was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Like his mother and his sister before him, after school he went straight into learning to become a Locksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Artistic. Bonds: Job, Poor, Adventurer, Slave. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Minor magic item.
Artin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears brown trousers with violet and brown striped suspenders. She wears various colorful collared shirts. Her hair is short and black. Her gray eyes are slightly larger than normal.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is used to getting what she wants. In part because she is a meticulous planner.
History: Artin hails from a village terrorized by goblins. In her 15th year, her parents were killed by a goblins raid, leaving Artin alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is not mentally stable, and does not behave rationally; and a deep hatred of goblins
Ideals: Disciplined, Professionalism. Flaws: Insane. Bonds: Enemies, Has a crush. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!


