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NPC Generator

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Advanced [show]


Arjhan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He keeps his gold crest in a pixie cut. His fierce red eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Arjhan was raised in a hard working conservative environment. In his 13th year, his parents were killed by a goblins raid, leaving Arjhan alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Joker. Bonds: Adventurer, Job, Enemies, Rich. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Arjhan Daardendrian, Male Dragonborn Expert 13
Medium (6'7") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 77 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Athletics +5, History +6
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +6

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Pallabar grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.

Motivation: To be a Mayor again; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Disciplined. Bonds: Adventurer, Immigrant, Job. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Pallabar Gummen, Male Gnome Cleric 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Criella Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, green, dusty cloak. Her chestnut hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: Criella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a poor family in the city she treasured whatever gifts she got. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Criella's homeland. Criella decided to take the middle way and become a bodyguard. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist, Fighting. Bonds: Poor, In love, Immigrant. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Criella Tolerance, Female Tiefling Commoner 2
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Religion +4, Stealth +1
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: A roughly beaten golden orb (90 gp).


Social Check DCs


Elizabeth Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her yellow robe and has her falchion always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her hair is silver and very short. Her face is covered beneath a completely black helmet.

Personality: Elizabeth hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Elizabeth was born in the south. At a young age she loved to build and create. She has had some formal dancing training, and achieved minor success. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Artistic, Impeccable, Persistence. Occupation: Carter

Voice: Whispers

Attributes [hide]

Elizabeth Mundy, Female Half-Elf Sorcerer 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)18 (+4) 10 (+0)15 (+2)
Skills Investigation +7, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Sylvan, Dwarven, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 600 gp. Golden yellow topaz (400 gp). Star rose quartz (80 gp). Freshwater pearl (4 gp).


Social Check DCs

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