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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Az-Bror Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He is physically well-built. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his father. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Has a crush. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Az-Bror Hornsby, Male Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1100 sp.


Social Check DCs


Sun On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her orange fur in a flapper bob. She has yellow eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with a lost civilization.

History: Born in the east to a Animal Trainer, Sun learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Animal Trainer. She was always very intelligent and has formed a secret society of specialists.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Ideals: Joker. Flaws: Secretive. Bonds: Adventurer, Job, Rich. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Sun On the Water, Female Tabaxi Druid 4
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Argran Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. His hair, while still mostly white, has prominent grey streaks. He has gleaming, smiling blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.

History: Argran was born in the east. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Fighting, Justice, Gifted, Persistence. Bonds: Rich, Military. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Argran Burton, Male Half-Orc Barbarian 7
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He loathes his own lifestyle.

Ideals: Joker. Flaws: Hedonist, Depressed. Bonds: Mentor. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Dalgal Burrowfound, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)6 (-2) 17 (+3)8 (-1)
Skills Arcana +0, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1600 sp.


Social Check DCs

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