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NPC Generator

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Advanced [show]


Oriff Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears grey leather gloves, a grey jacket, and tight pants. With bright white hair. She wears round tiny glasses practically rammed into her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She believes the world needs to unite to get rid of giants once and for all.

History: Gifted from a young age, Oriff studied abroad. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Persistence, Gifted. Bonds: Enemies, Family. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Oriff Torunn, Female Dwarf Rogue 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Darrow Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. With a patchy blonde beard and wild blonde hair. His face is covered beneath a completely black helmet.

Personality: This man loves poetry and to teach people poetry more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the north. Darrow was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has never given up on his poetry dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Philantrophist. Flaws: Addict. Bonds: Poor, Religious. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Darrow Goldfound, Male Halfling Paladin 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)9 (-1) 14 (+2)18 (+4)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Nybarg Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears just a white suit. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His black hair and beard is wavy and long. His brown eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Rich, Nature. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Nybarg Birkenhead, Male Half-Orc Warlock 14
Medium (5'11") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 79 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)18 (+4) 8 (-1)13 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Auran, Giant, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17433333110

Possessions: 4000 gp. Tiger eye turquoise (16 gp). Chrysoprase (50 gp). Citrine (50 gp). Silver pearl (40 gp). Black star sapphire (1000 gp). Citrine (50 gp). Azurite (16 gp). Iolite (50 gp). Red spinel (40 gp). Red spinel (40 gp). Alexandrite (500 gp). Brown-green garnet (40 gp). Star rose quartz (50 gp). Blue sapphire (1000 gp). Black pearl (500 gp). Smoky quartz (50 gp). 1 Medium magic item.


Social Check DCs


Wrenn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. With a patchy chestnut beard and wild chestnut hair. He has brown eyes and a tan hat with a yellow feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wrenn is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Joker, Justice, Entrepeneur. Bonds: Rich. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Wrenn Tarkelby, Male Gnome Aristocrat 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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