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Advanced [show]


Lone Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars and is in decent physical shape. Her white fur is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Flattery will make her almost putty in your hands.

History: She is the product a well kept family trust fund and as such has never really known need. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Lone managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: To pay off her debts; and she has decided she is irredeemable

Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Criminal record, Debt. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Lone Candle, Female Tabaxi Adept 5
Medium (5'1") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Performance +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp. Aquamarine (1400 gp). Freshwater pearl (10 gp). Zircon (30 gp). Sard (30 gp). 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Full Plate.


Social Check DCs


Eberk Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy black hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invites people to come help in his community garden.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eberk took refuge in the old dungeon and found the beat up shield and armor he uses now. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is a bit of a kleptomaniac; and many dire rats want him driven away

Ideals: Passionate, Philantrophist. Bonds: Nature, Enemies, Criminal record. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Eberk Helcral, Male Dwarf Paladin 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 240 gp.


Social Check DCs


Rangrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Rangrim was left his mother's suit of armor and trained in its use and care. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Criminal record, Military. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Rangrim Torunn, Male Dwarf Cleric 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 18 (+4)11 (+0)
Skills History +3
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 5000 cp.


Social Check DCs


Alain Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky white painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. Her white hair is cut jaggedly and amateurishly. She has gray eyes and a white hat with a blue feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Alain grew up listening to her mother's many stories. When Alain reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is wracked by social anxiety; and money/treasure

Flaws: Depressed, Fearful. Bonds: Adventurer, Military, Rich. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Alain Littlefoot, Female Halfling Cleric 8
Small (2'9") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. Malachite (16 gp). Tiger eye turquoise (16 gp). Malachite (16 gp). Fiery yellow corundum (1100 gp). Jade (90 gp). 1 Minor magic item.


Social Check DCs

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