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NPC Generator

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Advanced [show]


Zaffrab Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan tunic with brown highlights, and long blue pants that bunch up around his shoes. His red hair is lengthy and is close to two feet long. His eyes are blue and catlike.

Personality: Zaffrab speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Military, Rich. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Zaffrab Nucklestamp, Male Gnome Druid 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Kitchur, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Adventurer. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Lance Kitchur, Male Human Paladin 11
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 41 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)11 (+0) 17 (+3)14 (+2)
Skills Investigation +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2700 gp. Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe. His skin is fair and his fingers are delicate and long. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Kilvar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Gifted. Flaws: Shy, Antagonistic, Disease. Bonds: Poor. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Kilvar Silverstone, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Halander Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears a custom-built plate barding that's adorned with red lining and desert motifs. His red hair is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.

History: When he was but 4 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Religious, Criminal record. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Halander Copperkettle, Male Halfling Commoner 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2

Possessions: Azurite (16 gp). Alexandrite (800 gp).


Social Check DCs

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