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NPC Generator

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Advanced [show]


Blorg Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His moppish red hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Blorg was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. After a long history of fighting, Blorg and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Religious. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Blorg Dryden, Male Half-Orc Barbarian 14
Medium (6'10") Half-Orc, Neutral Good (CR 14)
Armor Class 9
Hit Points 97 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Deception +7
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +9 / 4d6+4, Ranged +4 / 4d6-1, Grapple +7

Possessions: 700 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Cloth of gold vestments (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (1100 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).


Social Check DCs


Gildmak Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is kept up in a ponytail inside a top hat. He wears a mask on his face.

Personality: Gildmak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Impulsive, Fearful. Bonds: Immigrant, Adventurer. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Gildmak Greenleaf, Male Halfling Commoner 9
Small (3'4") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 33 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 10 (+0)9 (-1)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnome, Aquan, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Dalgal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his monstrous two handed axe ready. His hair is brown and curly. This brown eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.

History: Dalgal was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business.

Ideals: Fighting, Philantrophist. Bonds: Job. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Dalgal Bigtoe, Male Dwarf Druid 8
Medium (4'2") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 18 (+4)9 (-1)
Skills Survival +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 1200 gp.


Social Check DCs


Richard Hale, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his red robe. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.

History: Richard was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his daughter; and revenge

Ideals: Philantrophist, Logical. Bonds: Family, Adventurer, Enemies. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Richard Hale, Male Human Adept 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. Amber (120 gp).


Social Check DCs

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