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NPC Generator

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Advanced [show]


Eida Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white cloak and cross-gartered blue stockings. She has wavy auburn hair. She has gleaming, smiling blue eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a ruthless business woman, a trait she acquired from her mother.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and she loathes her own lifestyle

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Mentor. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Eida Copperkettle, Female Halfling Bard 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp.


Social Check DCs


Nimble In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. She has moderate length cinnamon fur. This copper eyed southerner is not easily forgotten.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has drifted from career to career and currently works as a Adventurer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content

Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Rich, Job. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Nimble In Shadow, Female Tabaxi Adept 6
Medium (4'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Athletics +7, Nature +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Just what you see.


Social Check DCs


Clerebold Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and red handkerchief worn on his left side. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. He has a brown handlebar mustache and slicked back brown hair. His fierce violet eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion; and he's looking for his big break

Ideals: Philantrophist. Bonds: Adventurer, Poor, Nature, Family. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Clerebold Emsworth, Male Human Adept 11
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 67 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Medicine +6, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his orange fur in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Opinionated, Artistic, Optimist. Bonds: Rich. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kite In the Wind, Male Tabaxi Commoner 1
Medium (6'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp.


Social Check DCs

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