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NPC Generator

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Advanced [show]


Alberich Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. His hair is brown and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He is an amazing painter.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Navigator for hire.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Poor, Job, Religious, Mentor. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Alberich Rumnaheim, Male Dwarf Sorcerer 9
Medium (4'1") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 52 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 17 (+3)15 (+2) 14 (+2)6 (-2)
Skills Deception +1, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Auran
Attacks Melee +0 / 3d4-3, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (1100 gp).


Social Check DCs


Ghaliver Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He sports red clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His eyes are likewise brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Barkeep business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ghaliver grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ghaliver. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Slave, Military, Job, Criminal record. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Ghaliver Leagallow, Male Halfling Adept 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 8 (-1)9 (-1)
Skills Deception +2, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Moss agate (11 gp). Aquamarine (1200 gp).


Social Check DCs


Dalaba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She wears her brown hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Dalaba was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Like her mother and her sister before her, after school she went straight into learning to become a Sellsword. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Job, Criminal record. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Dalaba Timbers, Female Gnome Warlock 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 300 sp. 1 Half-Plate.


Social Check DCs


Raer Selevarun, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He sports a long blonde beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raer was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Adventurer.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Gifted. Bonds: Job, Family. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Raer Selevarun, Male Elf Druid 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Athletics +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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