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NPC Generator

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Advanced [show]


William Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. With bright chestnut hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Layabout.

Motivation: To reunite with his old friends.

Ideals: Impeccable. Bonds: Adventurer, Job. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

William Hanali, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 13 (+1)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her long lavender fur is drawn into a two foot long braid. She has a dull look in her blue eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a Sage, her father struggled to pay the bills. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Military. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Trail In Shadow, Female Tabaxi Druid 3
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 30 pp.


Social Check DCs


Lone Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown Stetson hat and brown clothes. She sports a flattop fur cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Bookbinder. She turns her eye from what people do, preferring to live and let live. She is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When Lone reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Job, Religious, Military. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Lone Fang, Female Tabaxi Commoner 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5

Possessions: 6000 cp.


Social Check DCs


Birel Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She wears a simple tan robe with green stripes complete with hood. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a rose on it. Her golden hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Apothecary arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and to reunite with her absent father

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Rich, Family. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Birel Sylvaranth, Female Elf Paladin 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs

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