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Advanced [show]


Skirt Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'2". He prefers to wear brown pants and tee shirts, and his gloved hand is found clutching a glaive. He has moderate length yellow fur. His copper eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Skirt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Flaws: Antagonistic, Impulsive. Bonds: Job, Military, Adventurer. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Skirt Of Dragons, Male Tabaxi Barbarian 7
Medium (5'2") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 63 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6

Possessions: 200 gp. Black pearl (400 gp). Star rose quartz (80 gp). Star ruby (1500 gp).


Social Check DCs


Frug Pingun, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Merchant in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Merchant and found it very stressful. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Entrepeneur. Bonds: Religious, Job, Rich. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Frug Pingun, Male Gnome Monk 6
Small (3'4") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 6000 sp. Golden yellow topaz (1500 gp). 3 Tanglefoot bags.


Social Check DCs


Eberk Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a grey suit. He has a slight overbite and is overall scrawny. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He has achieved small success as a Ploughman.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Job. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Eberk Rumnaheim, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


William Beckwith, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his nunchaku. He is tall, broad shouldered and powerfully built. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Entrepeneur. Flaws: Addict, Sensitive. Bonds: Adventurer. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

William Beckwith, Male Human Paladin 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)16 (+3) 10 (+0)12 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 130 gp.


Social Check DCs

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