Hamil Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple red robe with blue stripes complete with hood. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.
History: A powerful wizard made him what he is. A gifted student he started as a Adventurer, but he got bored and became a Tailor. He was granted druidic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Mentor, Job. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 30000 cp. Rich purple corundum (700 gp). Golden pearl (130 gp). Citrine (40 gp). 1 Minor magic item.
Maynild Everly, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. She wears her auburn hair up in a very large beehive style do. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Maynild is combative with any and all who dare try her patience in the slightest.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Maynild took refuge in the large cave and found the beat up rapier and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Maynild was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: A deep hatred of gnolls; and she is currently in port desperately looking for someone to get her out
Ideals: Entrepeneur, Justice. Bonds: Enemies, Slave, Nature. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 130 gp.
Baern Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.
History: A powerful necromancer made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Bonds: Poor, Religious, Mentor. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 19 (+4) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 80 gp. 1 Simple lock.
Delre Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of the four houses of cards around her neck, and a crossbow on her belt. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes peer out from beneath her deerstalker brown hat.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Fighting, Passionate, Logical. Bonds: Immigrant, Rich. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 85 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 800 gp. Brown-green garnet (40 gp). Deep blue spinel (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!


