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NPC Generator

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Advanced [show]


Olgoth Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large black jacket. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against goblins; and he has passion for adventuring and risk

Flaws: Addict, Disease, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Olgoth Hayley, Male Half-Orc Warrior 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has shaved her head bald. Her violet eyes are passionate and lively.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is an amazing painter.

History: She got into the Herbalist business at a young age. She struck it rich when she found rare goods in large quantities. She inherited the family business which she has now maintained for 10 years.

Motivation: To reunite with her absent father; and wants to open a new tavern

Ideals: Disciplined, Gifted. Bonds: Job, Rich, Family. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oriff Steelfist, Female Dwarf Bard 5
Medium (4'3") Dwarf, Neutral Good (CR 5)
Armor Class 8
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)6 (-2) 14 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Jade (40 gp). Rose (80 gp). Banded agate (9 gp).


Social Check DCs


Eida TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a weathered and beat up set of banded mail beneath an oversized white coat. Her moppish auburn hair is in a traditional bowl cut. Her eyes are likewise amber.

Personality: She is witty, but her monotone delivery comes off as unnerving She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Eida lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Joker, Impeccable. Bonds: Poor, Family. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Eida TellPenny, Female Halfling Wizard 14
Small (2'9") Halfling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 79 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +7, Animal Handling +7
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Abyssal, Ignan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444332

Possessions: 2000 gp. Gold dragon comb with red garnet eye (1400 gp). Gold and topaz bottle stopper cork (1400 gp). An abacus with copper, silver and gold markers (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Glee, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a black cloak and cross-gartered grey stockings. He keeps his purple hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his father.

History: He was born in a small mountains village. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Merihim Glee, Male Tiefling Aristocrat 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 120 pp. Sard (30 gp). Jade (90 gp). Citrine (30 gp). Malachite (10 gp). Star rose quartz (30 gp).


Social Check DCs

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