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Advanced [show]


Crampernap Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Servant, he is not a threatening figure. His brown hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Crampernap studied abroad. His family was turned out during the war. He and his family wandered north to less war torn lands. He then took over the family business and is one of the better Servant for hire.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Job, Family. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Crampernap Maekkelferce, Male Gnome Expert 14
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 74 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +8, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Elven, Ignan
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1

Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Old masterpiece painting (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Medium magic item.


Social Check DCs


Miles Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his crossbow, he is not a threatening figure. He wears his blonde hair up. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy, self-centered, vain, and jealous.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He has achieved small success as a Carter.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and wants to open a new tavern

Ideals: Passionate, Gifted. Flaws: Selfish. Bonds: Job. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Miles Richie, Male Half-Elf Monk 4
Medium (5'8") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 18 (+4)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Rhodochrosite (11 gp). Fiery yellow corundum (700 gp). Sard (30 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Enna Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky blue painted plate armor. She keeps her long silver hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Ruler, but she was a colossal failure. Some 9 years later her spouse died after the birth of her son. Heartbroken, Enna never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wants to have a good time and be beloved; and she is greedy

Ideals: Fighting, Optimist. Bonds: Job, Rich, In love. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Enna Arnuanna, Female Elf Rogue 7
Medium (4'8") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Nature +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 70000 cp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manea Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'11". She wears a green Stetson hat and green clothes, and her gloved hand is found clutching a greataxe. She wears a Stetson hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She would rather hide behind her crafts than deal with other people.

History: She got into the Dyer business at a young age. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Manea took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She now owns her own business.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Joker, Artistic. Flaws: Shy, Mundane. Bonds: Job, Nature. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manea Tolerance, Female Tiefling Warrior 2
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 14 (+2)7 (-2)
Skills Nature +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1600 sp.


Social Check DCs

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