Althaea Hanali, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tan coat over a grey low-cut shirt, and a Stetson hat upon her head. Her chestnut hair is slicked back into a classic pompadour. Her eyes are likewise green.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in the south to a Soapmaker, Althaea learned a great deal about her father's area of expertise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Half-Elven compassion; and find a way to reverse the transformation of her brother
Flaws: Mundane, Racist. Bonds: Family, Job. Occupation: Soapmaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Korag Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'1", this man dresses in collared shirts and wears a proper scarf over his head. He wears his golden hair up. His blue eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted martial powers by his dying brother.
Motivation: Wants a kiss; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Family, Has a crush. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 84 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
Possessions: 1900 gp. Chrysoprase (70 gp). Tiger eye turquoise (9 gp). Coral (100 gp).
Thorpe Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red armored body suit, with a simple blue line shooting up and back down. He sports a long white beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.
History: Thorpe was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Immigrant, Adventurer, Poor. Occupation: Performer
Voice: Stutters
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 29 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 400 gp. Bloodstone (60 gp). Citrine (60 gp). Hematite (6 gp). Tiger eye turquoise (6 gp).
Roondar Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His tied-back hair is golden. His violet eyes dart from person to person.
Personality: Calm and collected, he is a well trained Painter. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Roondar was born on a far eastern desert where he grew up under the tutelage of his father, an expert Painter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Immigrant, Adventurer. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


