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NPC Generator

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Advanced [show]


Sybil Beckwith, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, grey cloak. Her golden hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a poor family in the city she treasured whatever gifts she got. While studying, she fell in love. They married and had a daughter. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane, Selfish. Bonds: Poor, Immigrant, In love. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Sybil Beckwith, Female Human Fighter 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp. Silver comb with moonstones (200 gp). 1 Disguise kit.


Social Check DCs


Nora High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and carries morningstars. Her long red hair is drawn into a two foot long braid. Her eyes are green and she is always smoking a pipe.

Personality: Cocky and sure of herself, she believes she is the best Mason born in the past three hundred years. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their daughter. She worked as a Mason, and she later adopted a second daughter.

Motivation: To be a Cartwright again; and she'd like to take her coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Nora High-hill, Female Halfling Ranger 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)6 (-2) 12 (+1)12 (+1)
Skills Investigation +1, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp.


Social Check DCs


Eridred Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears bulky grey painted plate armor. Sporting a golden mohawk this woman's hair draws a lot of attention. She has several tiny emerald earrings on each ear.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Eridred took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Eridred Loderr, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 20 (+5)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2

Possessions: 260 gp.


Social Check DCs


Right-Handed Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His brown fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered writing. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Artistic. Flaws: Addict. Bonds: Mentor. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Right-Handed Of Ebony, Male Tabaxi Expert 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Jasper (30 gp).


Social Check DCs

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