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Advanced [show]


Drusilia Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries a battered hammer and tarnished club as well. Her moppish brown hair is in a traditional bowl cut. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Drusilia Ariessus, Female Elf Commoner 13
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 50 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. A roughly beaten golden orb (180 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (1000 gp). Black velvet mask with numerous citrines (180 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Grai Garrick, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has dyed her greying black hair a little too much giving a sharp black color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Grai is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Grai grew up listening to her mother's many stories. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to unite with her brother

Ideals: Entrepeneur, Optimist. Flaws: Insomniac. Bonds: Family, Adventurer. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Grai Garrick, Female Half-Orc Wizard 15
Medium (5'6") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 34 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 11 (+0)4 (-3)
Skills Performance +2, Religion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. Rhodochrosite (5 gp). Violet garnet (1100 gp). Star rose quartz (30 gp). Sardonyx (30 gp).


Social Check DCs


Makaria Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. Her hair is blue and curly. Her eyes are likewise gold.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Seamstress, who enjoyed hunting, Makaria was taken on many hunting expeditions. At a young age her mother died while driving off some illithids. Her father being the stubborn sort decided to stay and helped train her in shortbow use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Makaria fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her old friends; and revenge

Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Nature, Enemies, Adventurer. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Makaria Dodge, Female Tiefling Ranger 8
Medium (4'9") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 10 (+0)7 (-2)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40 pp. Deep blue spinel (400 gp). Violet garnet (400 gp). Eye agate (10 gp).


Social Check DCs


Gimurt Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His hair is auburn and curly. His eyes, though not visible through his cowl, are hazel.

Personality: Gimurt is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gimurt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gimurt. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Depressed, Impulsive. Bonds: Religious, Criminal record, Job. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Gimurt Daerdahk, Male Dwarf Expert 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. 1 Darkwood Buckler.


Social Check DCs

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