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NPC Generator

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Advanced [show]


Suhnae Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright yellow suits and hats. His hair is chestnut and curly. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Crown-heir, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father.

Ideals: Artistic. Bonds: Job, Family, Rich, Adventurer. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Suhnae Petrie, Male Half-Elf Cleric 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 190 gp.


Social Check DCs


Chem Chance, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Chem is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Chem was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter; and to unite with his brother

Flaws: Insane, Shy. Bonds: Adventurer, Family. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Chem Chance, Male Tiefling Monk 8
Medium (6'10") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 10 (+0)19 (+4)
Skills Athletics +5, Nature +5
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5

Possessions: 1500 gp. Violet garnet (1000 gp). Aquamarine (1000 gp). Fiery yellow corundum (800 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Morley, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with red socks and a vest with buckled shoes. She carries with her a set of ceremonial daggers on her belt, each one with a aquamarine on the hilt. She wears a Stetson hat to cover her moderate length red hair. Her amber eyes peer out from beneath her Stetson brown hat.

Personality: Aggressive, abrasive, and angry, Elysande embodies much of what other species detest in the Humans. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Elysande was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Elysande decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She is untrained/undisciplined, which makes her dangerous.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Elysande Morley, Female Human Ranger 7
Medium (5'11") Human, True Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Star rose quartz (30 gp). Carnelian (30 gp). Sardonyx (30 gp).


Social Check DCs


Bendoo Kimberley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a robe, a symbol of strength around her neck, and a falchion on her belt. Her auburn hair is styled in orderly dreadlocks. She has brown eyes and a black hat with a white feather.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She is greedy.

Ideals: Fighting. Flaws: Selfish, Disease. Bonds: Enemies, Rich. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Bendoo Kimberley, Female Half-Orc Ranger 6
Medium (5'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs

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