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NPC Generator

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Advanced [show]


Nedda TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears light armors faded through time and improper care. She has wavy chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She is overprotective of those who hire her services. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Doesn't want to be a Masseuse and was forced into it by her family; and marry her sister to traveling adventurers

Flaws: Insane. Bonds: Guardian, Family, Immigrant. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Nedda TellPenny, Female Halfling Barbarian 13
Small (2'8") Halfling, Neutral Good (CR 13)
Armor Class 13
Hit Points 117 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Carnelian (40 gp). Moss agate (16 gp). Star rose quartz (40 gp). 1 Medium magic item.


Social Check DCs


Theriatis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely tan suit with yellow socks and a vest with buckled shoes. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person.

Personality: He has always had a great fascination with Tabaxi culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Scribe, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Elven conditions. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Racist, Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Theriatis Rothenel, Male Elf Adept 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 sp.


Social Check DCs


Nicor Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black tunic with brown highlights, and long violet pants that bunch up around his shoes. He has styled his black hair well, parting it to the right. His black eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nicor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nicor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is content; and wants a kiss

Ideals: Disciplined. Flaws: Mundane. Bonds: Criminal record, Guardian, Has a crush. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Nicor Larceny, Male Tiefling Expert 8
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'6" and typically wears blue cloth garments or leather armor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Fighting, Gifted. Flaws: Impulsive, Disease. Bonds: Criminal record. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Boddynock Raulnor, Male Gnome Sorcerer 12
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 29 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 11 (+0)7 (-2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Elven, Giant
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 2000 gp. Coral (150 gp). Violet garnet (1000 gp).


Social Check DCs

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