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NPC Generator

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Advanced [show]


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He has done his best to style his auburn hair to look like a famous performer. His violet eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Pikar was born the youngest of three triplets. Pikar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pikar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his poetry dream.

Motivation: He is terrified, and will act out of fear; and his spouse's relatives view him with great suspicion

Ideals: Justice, Artistic. Flaws: Fearful. Bonds: Rich, Criminal record, Family. Occupation: Courier

Voice: German accent

Attributes [hide]

Pikar TellPenny, Male Halfling Bard 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 10 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp.


Social Check DCs


Andram Shame, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black shirt with thin brown vertical stripes and tan pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is red and very short. His eyes are gold and he is always smoking a pipe.

Personality: This man loves writing and to teach people writing more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Mason business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Andram took refuge in the old dungeon and found the beat up kukri and armor he uses now. He has never given up on his writing dream.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Job, Nature. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Andram Shame, Male Tiefling Rogue 6
Medium (5'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)16 (+3) 8 (-1)13 (+1)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Ignan, Undercommon, Draconic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 400 gp. Blue quartz (8 gp). Aquamarine (1100 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Leshanna Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a robe, a symbol of magic around her neck, and a morningstar on her belt. She has a very tight haircut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised by priests from a young age. After coming to the age of reason, Leshanna took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: Her religion dominates her actions.

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Religious, Mentor. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Leshanna Tiltathana, Female Elf Druid 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)12 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp.


Social Check DCs


Drifting Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a yellow scarf. Her lavender fur is slicked back into a classic pompadour. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, she is a well trained Junk Dealer. She never wears the same outfit twice, unless she absolutely has to.

History: She was born in the east, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drifting took refuge in the old dungeon and found the beat up whip and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business.

Ideals: Artistic. Bonds: Job, Immigrant, Nature. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Drifting Of Spirit, Female Tabaxi Barbarian 4
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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