Spring On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His fur is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Spring and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Fighting, Professionalism, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 87 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Undercommon, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shax Guile, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. She carries a battered rapier and tarnished pickaxe as well. She wears her white hair down. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Shax isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Energy wise she seems alert and responsive.
History: Shax was born in the north. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shax fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Impeccable, Professionalism, Persistence. Bonds: Rich. Occupation: Soapmaker
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Malachite (15 gp).
Nirgel Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is knotted and matted. His black eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Shipwright profession.
History: Born in the west to a Fletcher, Nirgel learned a great deal about his father's area of expertise. In his 12th year, his parents were killed by a giants raid, leaving Nirgel alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: Someone believes him a fraud; and he is unsatisfied with his job
Bonds: Job, Enemies, Has a crush, Rich. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 21 (+5) |
Senses Passive Perception 15
Languages Common, Goblin, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Moss agate (5 gp). White opal (1500 gp). Red-brown spinel (50 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item.
Chassath Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a green shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her blue crest is kept up in a ponytail inside a feathered hat. Her eyes are red and catlike.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Mortician, who enjoyed hunting, Chassath was taken on many hunting expeditions. Her father was very strict, and drilled into her lessons on being the perfect lady. Since then, she has sought to make the best of life.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Optimist, Joker, Impeccable. Bonds: Nature, Adventurer. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 10)
Armor Class 11
Hit Points 57 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6
Possessions: 2300 gp. Deep blue spinel (1100 gp). Aquamarine (1100 gp). Hematite (7 gp). Amethyst (50 gp). Eye agate (7 gp). Hematite (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!

