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NPC Generator

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Advanced [show]


Ahinar Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has a large yellow mantle and cape that has been intricately interwoven into her green robe. She has a long brown ponytail with little hanging trinkets. Her gray eyes peer out from beneath her wide-brimmed yellow hat.

Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. She can't help but pocket interesting objects she comes across

History: Ahinar was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been saving her money to try and buy her sister's freedom.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and regain custody of her daughter

Flaws: PTSD. Bonds: Job, Criminal record, Family. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Ahinar Mellerelel, Female Half-Elf Bard 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)6 (-2) 17 (+3)8 (-1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Azurite (8 gp).


Social Check DCs


Purban Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Sellsword uniform. His auburn hair is heavily combed to the right. His eyes are gray and he is always smoking a pipe.

Personality: Purban wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Purban was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Fighting. Bonds: Job, Adventurer, Military. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Purban Nimblefingers, Male Halfling Rogue 8
Small (3'2") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Claira Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. Her silver hair is smooth and relatively long. Her eyes, though not visible through her cowl, are gray.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the south her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Ideals: Gifted. Flaws: Terse. Bonds: Adventurer, Poor. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Claira Teinithra, Female Elf Ranger 11
Medium (5'4") Elf, Lawful Good (CR 11)
Armor Class 9
Hit Points 29 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)13 (+1) 16 (+3)18 (+4)
Skills Arcana +5, Performance +8
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2400 gp. White pearl (120 gp). Coral (120 gp). Rhodochrosite (16 gp). Golden yellow topaz (1300 gp). Chalcedony (40 gp). Hematite (16 gp). Alexandrite (1300 gp). Blue star sapphire (1100 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his bastard sword, and he perpetually has his bastard sword ready. His hair is chestnut and very short. He has gray eyes and a brown hat with a blue feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Orsik Trueblood, Male Dwarf Adept 9
Medium (4'4") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 46 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)7 (-2)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1600 gp. Brown-green garnet (40 gp). Deep blue spinel (500 gp). Amethyst (40 gp). Rock crystal (30 gp). Star ruby (1200 gp). Alexandrite (500 gp). Chalcedony (30 gp). Tiger eye turquoise (11 gp).


Social Check DCs

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