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Advanced [show]


Bûth Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered bastard sword and tarnished shield as well. He has moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Bûth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Bûth's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Bûth Rutland, Male Half-Orc Paladin 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 7
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 15 (+2)8 (-1) 7 (-2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +0 / 2d8-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has shaved his head bald. His eyes are amber and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family Cursed with vampirism at a very young age, Dreali has worked very hard to control his curse. He then took over the family business and is one of the better Priest for hire.

Motivation: Nothing but the best is good enough for him; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Criminal record, Job. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Dreali Teinithra, Male Elf Aristocrat 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 9 (-1)12 (+1)
Skills Religion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Two Llamas Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with grey stripes complete with hood, and he perpetually has his shield ready. His red fur has been sun bleached extensively. He has gleaming, smiling green eyes.

Personality: A skeptical and narcissistic man, Two Llamas's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Two Llamas took refuge in the ruined castle and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Athletic. Flaws: Fearful. Bonds: Nature. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Two Llamas Shoe, Male Tabaxi Fighter 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 10 (+0)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Red garnet (120 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Felosial Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears baggy blue pantaloons and a grey scarf. She is tall, broad shouldered and powerfully built. Her white hair is cut short with large spiked bangs in the front. Her gray eyes lackadaisically let the world flow into them.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a pair of adventurers, Felosial grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has dedicated herself to building a better world.

Motivation: She feels that her past leaves her morally obligated to help; and a strong sense of loyalty to tabaxi people

Ideals: Joker, Entrepeneur. Flaws: Racist. Bonds: Adventurer, Criminal record. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Felosial Qualanthri, Female Elf Druid 8
Medium (4'7") Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 9 (-1)9 (-1) 12 (+1)9 (-1)
Skills Religion +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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