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NPC Generator

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Leucis Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green tunic with white highlights, and long blue pants that bunch up around his shoes. He is physically well-built. His hair is short and white. He has gleaming, smiling gold eyes.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Leucis Fate, Male Tiefling Aristocrat 18
Medium (6'7") Tiefling, Chaotic Neutral (CR 18)
Armor Class 10
Hit Points 104 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Nature +9, Survival +7
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Terran
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3

Possessions: 900 pp. Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Imsh Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Banker. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Banker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Optimist, Fighting. Bonds: Job, Guardian, Religious. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Imsh Shirley, Male Half-Orc Warlock 7
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)8 (-1) 13 (+1)10 (+0)
Skills Athletics +6, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Blue quartz (4 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Eloise Windsor, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She wears her brown hair down. She has gleaming, smiling brown eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She then took over the family business and is one of the better Sellsword for hire.

Motivation: Doesn't want to be a Sellsword and was forced into it by her family.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Job. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Eloise Windsor, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 14 (+2)10 (+0)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Bune Power, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, she is not a threatening figure. Her hair is purple and very short. Her gold eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. She is a font of random trivia from the lore and stories she has discovered

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered music. She now mingles about in high society.

Motivation: To share knowledge with the world; and she has money and likes to spend it

Ideals: Logical, Artistic. Flaws: Addict. Bonds: Rich, Military. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Bune Power, Female Tiefling Monk 3
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)5 (-3) 8 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1000 sp.


Social Check DCs

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