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NPC Generator

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Advanced [show]


Sariel Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. Her golden hair is heavily combed to the right. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict, Insomniac. Bonds: Poor, Nature. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Sariel Ilphelkiir, Female Elf Druid 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 4 Smokesticks. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Gilbert Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large brown jacket. His hair, while still mostly red, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He now owns his own business.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and to clean up the streets

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Guardian. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Vance, Male Human Aristocrat 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 87 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 18000 sp.


Social Check DCs


Geoffrey Fawcett, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he tends to wear a large grey jacket. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. When Geoffrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Hedonist. Bonds: Military, Criminal record. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Geoffrey Fawcett, Male Human Bard 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 100 gp.


Social Check DCs


Vrondiss Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered longsword and tarnished pickaxe as well. His blue crest is slicked back into a classic pompadour. His gold eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and he is content

Ideals: Entrepeneur, Fighting, Opinionated. Flaws: Impulsive, Mundane. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Vrondiss Turnuroth, Male Dragonborn Cleric 7
Medium (6'4") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)10 (+0) 10 (+0)18 (+4)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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