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NPC Generator

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Advanced [show]


Theobald Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is auburn and very short. His amber unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Rich, Family. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Theobald Cromwell, Male Human Rogue 11
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 6 (-2)10 (+0)
Skills Insight +2, Nature +6
Senses Passive Perception 8
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 160 pp. A small bag of saffron. (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azza Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely green suit with grey socks and a vest with buckled shoes. She has dyed her greying black hair a little too much giving a sharp black color. She wears a mask on her face.

Personality: She has always had a great fascination with Half-Elven culture. She invites people to come help in her community garden.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: To protect her home; and to clean up the streets

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Family, Guardian. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Azza Temerity, Female Tiefling Warlock 6
Medium (5'10") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1000 gp. Moss agate (5 gp). Tourmaline (150 gp). Azurite (5 gp). 1 Minor magic item.


Social Check DCs


Tervaround Daergel, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, she is not a threatening figure. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She would rather hide behind her crafts than deal with other people.

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has never given up on her singing dream.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Artistic. Flaws: Insane, Depressed, Shy. Bonds: Rich. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Tervaround Daergel, Female Gnome Expert 10
Small (3'1") Gnome, Lawful Evil (CR 10)
Armor Class 14
Hit Points 57 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp. Deep blue spinel (200 gp). Chrysoberyl (40 gp). Citrine (20 gp). Onyx (20 gp). Red spinel (40 gp). Banded agate (5 gp). Malachite (5 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses like a well dressed Locksmith does. His hair is short and auburn. His eyes are likewise gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Vondal grew up listening to his father's many stories. He worked as a nervous Locksmith and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Disciplined. Bonds: Job, Has a crush, Adventurer. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vondal Balderk, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 9 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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