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NPC Generator

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Advanced [show]


Adrex Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with wide-brimmed hat, he is not a threatening figure. He has moderate length blue crest. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Adrex was raised in a hard working conservative environment. Cursed with unlife at a very young age, Adrex has worked very hard to control his curse. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Disease. Bonds: Slave, Job, In love. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Adrex Ophinshtalajiir, Male Dragonborn Barbarian 12
Medium (6'5") Dragonborn, Neutral Good (CR 12)
Armor Class 13
Hit Points 113 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)16 (+3) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Athletics +9, Medicine +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +9 / 3d10+5, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Alexandrite (300 gp). Chalcedony (20 gp). Amber (60 gp). Violet garnet (300 gp). Red spinel (60 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown tunic with green highlights, and long grey pants that bunch up around his shoes. His fur, while still mostly brown, has prominent grey streaks. He has yellow eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Job, Military, Adventurer. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Trail Of Winter, Male Tabaxi Ranger 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)15 (+2) 10 (+0)16 (+3)
Skills History +6, Persuasion +7
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 90 pp. Star ruby (1600 gp). Brown diamond (5000 gp). Red garnet (150 gp). Jasper (30 gp).


Social Check DCs


Ernest Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear brown pants and tee shirts. He has a red handlebar mustache and slicked back red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a very good compulsive liar and kleptomaniac.

History: His father raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature, In love. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Ernest Hayhurst, Male Human Fighter 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)16 (+3) 8 (-1)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Silver pearl (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ozyman Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of magic around his neck, and a falchion on his belt. He wears his auburn hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Ozyman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Insane, Forgetful. Bonds: Poor. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ozyman Shadowquick, Male Halfling Adept 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnome
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs

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