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NPC Generator

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Advanced [show]


Qemuel Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a shield on his belt. He has dyed his greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Qemuel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Insomniac. Bonds: Enemies, Family, Nature. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Qemuel Agony, Male Tiefling Rogue 6
Medium (5'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Intimidation +4, Nature +6
Senses Passive Perception 9
Languages Common, Elven, Orc, Giant
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Nalral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is red and curly. He has a dull look in his blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and to unite with his sister

Ideals: Professionalism. Flaws: Sensitive. Bonds: Poor, Family, Adventurer, Has a crush. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Nalral Fireforge, Male Dwarf Wizard 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 19 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)19 (+4) 17 (+3)8 (-1)
Skills Acrobatics +2, Nature +8
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Sylvan, Orc, Elven
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444332000

Possessions: 400 pp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. Her fur is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She believes the world needs to unite to get rid of goblins once and for all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. Recently the stress of being a Shipwright has made it difficult for her to sleep.

Motivation: She'd like to take her coworkers down a peg; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Enemies, Immigrant. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Seven Running, Female Tabaxi Expert 5
Medium (6'1") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 500 gp.


Social Check DCs


Vondal Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a brown suit. His golden hair is heavily combed to the right. His green eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. Vondal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Vondal Bofdann, Male Dwarf Druid 9
Medium (4'3") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 11 (+0)11 (+0)
Skills Arcana +6, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Goblin, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 5000 sp. Red-brown spinel (140 gp). Deep blue spinel (900 gp). Blue-white diamond (4000 gp). Jet (140 gp). 1 Minor magic item.


Social Check DCs

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