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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


John Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and he perpetually has his crossbow ready. His golden hair is still thick. He has a dull look in his hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was a Masseuse, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Justice. Flaws: Antagonistic, PTSD. Bonds: Military. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

John Woods, Male Human Rogue 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)13 (+1) 18 (+4)10 (+0)
Skills Investigation +3, Stealth +5
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Enna Eathalena, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear ponchos typically of a light tan in addition to tight pants and is in decent physical shape. Her hair is always cut to a buzz. She has violet eyes.

Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She comes from a rich northern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and her religion dominates her actions

Bonds: Job, In love, Rich, Religious. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Enna Eathalena, Female Elf Rogue 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 10 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Moss agate (13 gp). Iolite (30 gp). Moonstone (30 gp).


Social Check DCs


Jabbie Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Addict. Bonds: Rich, Nature, Criminal record. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Jabbie Offund, Male Gnome Bard 6
Small (3'3") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 59 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)11 (+0) 15 (+2)9 (-1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. Red-brown spinel (130 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He wears a deerstalker hat to cover his moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Ozyman Jamjar, Male Halfling Wizard 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 17 (+3)16 (+3)
Skills Athletics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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