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NPC Generator

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Lvl.
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Seed

Advanced [show]


Surina Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars, and a wedding ring on her right hand. Her silver crest is knotted and matted. She wears large thick round spectacles.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Opinionated, Gifted. Bonds: In love, Criminal record, Immigrant. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Surina Ophinshtalajiir, Female Dragonborn Monk 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Norkruuth Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He carries with him a set of falchions on his belt, each one with a ruby on the hilt. His green crest, when down, is lengthy. He has red eyes.

Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norkruuth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Hedonist, Fearful, PTSD. Bonds: Religious. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Norkruuth Nemmonis, Male Dragonborn Fighter 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills Investigation +3, Performance +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Dynamic Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a deerstalker hat to hide her balding. Her fierce hazel eyes like to dwell on things.

Personality: She is calm most of the time but flees social interaction. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Dynamic was born the youngest of three triplets. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of her brother; and her religion dominates her actions

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Family, Religious. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dynamic Wind, Female Tabaxi Druid 3
Medium (5'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 16000 cp. 1 Masterwork Common Melee.


Social Check DCs


Arannis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This man wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars, and sports empty pouches on his belt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend.

Flaws: Terse, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Arannis Goltorah, Male Elf Ranger 10
Medium (5'0") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Deception +4, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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