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NPC Generator

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Advanced [show]


Dean Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely yellow suit with white socks and a vest with buckled shoes. His auburn hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: He was born in the north, but his parents moved at a very young age to the east. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Family, Religious. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Dean Horineth, Male Half-Elf Cleric 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 340 gp.


Social Check DCs


Jebeddo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. With a patchy silver beard and wild silver hair. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Jebeddo studied abroad. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Athletic, Joker, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Jebeddo Garrick, Male Gnome Warrior 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Azurite (8 gp). Tourmaline (60 gp).


Social Check DCs


Roger Clapham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, grey cloak. He has styled his auburn hair well, parting it to the left. His eyes are a pleasant hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west to a Performer, Roger learned a great deal about his mother's area of expertise. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer, In love. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Roger Clapham, Male Human Expert 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Onyx (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Windy Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His fur is short and lavender. His hazel eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Addict. Bonds: Immigrant, Family, Religious. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Windy Thunder, Male Tabaxi Fighter 12
Medium (5'5") Tabaxi, Lawful Evil (CR 12)
Armor Class 14
Hit Points 106 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)13 (+1) 14 (+2)10 (+0)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Chalcedony (70 gp). Alexandrite (400 gp). Rhodochrosite (14 gp). Canary diamond (3000 gp). Bloodstone (70 gp).


Social Check DCs

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