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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pikar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He has a moderate pudge and is not very fit. His hair is brown and curly. He has blue eyes and a red hat with a white feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He is greedy.

Ideals: Philantrophist, Extrovert. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Pikar Tealeaf, Male Halfling Aristocrat 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Insight +5, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky brown painted plate armor. He keeps his white fur in a pixie cut. His eyes are green and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Doctor business at a young age. His childhood dream was to be a Mayor, but he was a colossal failure. He has never given up on his dancing dream.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Job, Rich. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Lone Candle, Male Tabaxi Wizard 10
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Animal Handling +7, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 160 pp.


Social Check DCs


Gorfel Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a well pressed and immaculate suit (or dress). His blonde hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He comes from a rich southern family. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it.

Ideals: Professionalism, Persistence. Bonds: Rich, Slave. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Gorfel Marley, Male Half-Orc Commoner 7
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)7 (-2) 17 (+3)12 (+1)
Skills Nature +1, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 900 gp. Rhodochrosite (5 gp). Obsidian (5 gp). Star rose quartz (30 gp).


Social Check DCs


Lezre Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured and is in decent physical shape. Her black hair is thinning but still full. Her fierce hazel eyes like to dwell on things.

Personality: Always inclined to offer people food she seems plenty friendly. She can't help but pocket interesting objects she comes across

History: She was raised in a white middle class family as the only child. Lezre was born on a far northern plains where she grew up under the tutelage of her mother, an expert Baker. She left for the north, certain she would find work there.

Motivation: A rival would like her out of the picture.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Criminal record, Immigrant. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Lezre Marleigh, Female Half-Orc Paladin 4
Medium (5'4") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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