Vepar Silence, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and is well dressed, but even with her fine clothing she looks run-down. Her red hair is kept up in a ponytail inside a broad hat. Her eyes are silver.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a ruthless business woman, a trait she acquired from her father.
History: Born to a pair of adventurers, Vepar grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the west, certain she would find work there.
Motivation: Revenge; and she wants to meet her childhood hero
Ideals: Persistence, Entrepeneur. Bonds: Adventurer, Immigrant, Enemies. Occupation: Brewer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Pogranix Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. She has dyed her greying brass crest a little too much giving a sharp brass color. Her eyes are a pleasant red.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy and tries to find solutions quickly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Cleric school at a young age so that she could practice her psionic talents. She's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Gifted. Flaws: Lazy. Bonds: Nature, Job, Adventurer. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 13)
Armor Class 9
Hit Points 104 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 |
Possessions: 4000 gp. Lapis lazuli (12 gp). Jasper (20 gp). Aquamarine (1200 gp). Silver pearl (50 gp).
Burgell Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Miner. He carries a battered crossbow and tarnished monstrous two handed axe as well. His hair is red and very short. His violet eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Burgell was born the youngest of three triplets. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Job, Family. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 15 (+2) | 12 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 100 gp. 4 Alchemist’s fire. 4 Antitoxin. 1 Smokesticks. 4 Alchemist’s fire.
Az-Adar Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He typically wears black cloth garments or leather armor. His brown hair is slicked back into a classic pompadour. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the west. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Joker. Flaws: Depressed, Insomniac. Bonds: Immigrant, Job. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!


