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NPC Generator

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Advanced [show]


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his blonde hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: When he was but 6 years old his parents immigrated from the east. He dropped out of school before completing his studies. He left for the east, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Logical. Flaws: Cynical, Selfish. Bonds: Immigrant, Job. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Morgran Dankil, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)16 (+3) 14 (+2)15 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Infernal, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4

Possessions: 230 gp. Banded agate (6 gp).


Social Check DCs


Rurik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish black hair is in a traditional bowl cut. His hazel unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Rurik embodies much of what other species detest in the Dwarves. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Rurik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Rurik and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Disease, Antagonistic, Forgetful. Bonds: Poor, Nature. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Rurik Torunn, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)5 (-3) 15 (+2)15 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 gp.


Social Check DCs


Ildrex Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His blue crest, when down, is lengthy. His red eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Secretive. Bonds: Religious. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ildrex Esstyrlynn, Male Dragonborn Wizard 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 70 gp.


Social Check DCs


Mantus Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man likes to wear ponchos typically of a light black in addition to tight pants. He sports a flattop hair cut. He has gleaming, smiling black eyes.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small island village. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Poor, Nature, Religious. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Mantus Anarchy, Male Tiefling Aristocrat 8
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp.


Social Check DCs

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