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NPC Generator

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Advanced [show]


Callybon Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. Her hair, while still mostly red, has prominent grey streaks. Her eyes are a pleasant violet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her brother before her, after school she went straight into learning to become a Armorer. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Actor again.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Callybon Boondiggles, Female Gnome Paladin 7
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 9
Hit Points 44 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)14 (+2) 11 (+0)19 (+4)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Giant, Celestial
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 8000 sp. Carnelian (80 gp). Eye agate (12 gp). Azurite (12 gp).


Social Check DCs


Dariff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She carries with her a set of bastard swords on her belt, each one with a amethyst on the hilt. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Dariff is depressed about a lot of things. She tends to be a nihilist. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small mountains village. Cursed with vampirism at a very young age, Dariff has worked very hard to control her curse. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Depressed, Forgetful, Disease. Bonds: Nature. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Dariff Bloodkith, Female Dwarf Druid 12
Medium (3'10") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 19 (+4)13 (+1)
Skills Insight +8, Religion +7
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Sylvan, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166544332000

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy black pantaloons and a blue scarf. He wears his green crest up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Insomniac, Disease. Bonds: Nature, Slave, Rich. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Medrash Ghaallixirn, Male Dragonborn Rogue 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)11 (+0) 8 (-1)17 (+3)
Skills Deception +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1700 gp. Lapis lazuli (8 gp). Lapis lazuli (8 gp). Deep blue spinel (1000 gp). Jasper (80 gp). Deep blue spinel (1000 gp).


Social Check DCs


Seven Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel Stetson hat and pastel clothes. He is bristling with hidden weapons, mostly axes and kukris. His long orange fur is drawn into a two foot long braid. He has a dull look in his hazel eyes.

Personality: He dislikes all the random violence that takes place in the south. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born in the south, but his parents moved at a very young age to the west. His father was a soldier and died while he was still young. Seven was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To protect his home; and to clean up the streets

Ideals: Pacifist. Flaws: Racist. Bonds: Criminal record, Immigrant, Military, Guardian. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Seven Thunder, Male Tabaxi Rogue 3
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills Deception +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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