Harvest Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He carries with him a set of kukris on his belt, each one with a emerald on the hilt. His orange fur is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Harvest was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting, Joker, Justice. Bonds: Family. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 76 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 17 (+3) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 260 pp. A miniature golden chest with tiny emeralds lining the top (50 gp). Jeweled anklet (2000 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.
Druuk Law, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Druuk took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the west
Ideals: Gifted, Entrepeneur. Bonds: Poor, Slave. Occupation: Server
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 47 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
Curran Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his golden hair up in a very large beehive style do. This violet eyed westerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Curran and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Shy, Addict, Antagonistic. Bonds: Rich, Job. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 30 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: A delicate brass dragon egg (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.
Gorgûm Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. He wears his silver hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Entrepeneur, Optimist. Flaws: Insane, Impulsive. Bonds: In love. Occupation: Bowyer
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 29 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 400 pp. Citrine (80 gp). Hematite (10 gp). Alexandrite (1500 gp). Alexandrite (1500 gp). Blue sapphire (1500 gp). Carnelian (80 gp). Golden yellow topaz (1500 gp). Fire opal (1500 gp). Deep blue spinel (1500 gp). Chrysoprase (80 gp). Red-brown spinel (130 gp). Peridot (80 gp). Alexandrite (1500 gp). Fire opal (1500 gp). Red spinel (130 gp). Rose (80 gp). Golden yellow topaz (1500 gp). White opal (1500 gp). Rose (80 gp). Chalcedony (80 gp). Pink pearl (130 gp). Jade (130 gp). Sardonyx (80 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

