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Advanced [show]


Rosalind Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. Her black hair is thinning but still full. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the south, but her parents moved at a very young age to the north. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Cynical, Depressed. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Rosalind Horner, Female Half-Elf Aristocrat 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 7 (-2)15 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Infernal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Quespa Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She sports green clothing, slightly heavier than average wear. Her copper crest is heavily combed to the left. Her eyes are gold.

Personality: Stoic and calm, she prefers to meditate than take action. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Quespa was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Quespa Ebynichtomonis, Female Dragonborn Adept 16
Medium (6'1") Dragonborn, Neutral Good (CR 16)
Armor Class 9
Hit Points 37 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Perception +7, Religion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Jeweled gold crown (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Jeweled gold crown (5000 gp). Gold music box (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A silver and pearl hairclip (90 gp). Old masterpiece painting (1900 gp). Cloth of gold vestments (60 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (1400 gp).


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a wide-brimmed hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Impeccable, Justice. Flaws: Mundane, Greedy. Bonds: Criminal record, Job. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Thomas Merton, Male Human Warlock 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Deception +7, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 1200 gp. Silver chalice with lapis lazuli gems (80 gp). 1 Minor magic item.


Social Check DCs


Aramil Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely tan suit with black socks and a vest with buckled shoes. He has moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the south was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his son; and to protect his home

Ideals: Gifted. Flaws: Insane. Bonds: Guardian, Immigrant, Family. Occupation: Roofer

Voice: French accent

Attributes [hide]

Aramil Liadon, Male Elf Bard 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 17 (+3)8 (-1)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs

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