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NPC Generator

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Advanced [show]


Avice Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, violet cloak. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her golden hair up. Her brown eyes lackadaisically let the world flow into them.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Avice was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: She is unsatisfied with her job; and money/treasure

Ideals: Joker, Philantrophist. Bonds: Rich, Military, Job. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Avice Amakiir, Female Half-Elf Cleric 2
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 270 gp. Chrysoprase (20 gp).


Social Check DCs


Claira Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears a yellow vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her yellow boots flare out at the collars, she is not a threatening figure. She has styled her white hair well, parting it to the left. Her gray eyes are passionate and lively.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She comes from a rich northern family. After coming to the age of reason, Claira took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Doesn't want to be a Shoemaker and was forced into it by her family; and obtaining odd cultural halfling artifacts is her passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich, Family. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Claira Samuel, Female Half-Elf Adept 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amber (150 gp).


Social Check DCs


Ethereal On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His yellow fur has been sun bleached extensively. His blue eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Bonds: Rich, Adventurer, Job. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Ethereal On the Water, Male Tabaxi Commoner 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +1, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3

Possessions: 300 gp. Golden yellow topaz (500 gp). 1 Breastplate.


Social Check DCs


Mormo Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears baggy green pantaloons and a white scarf. His right leg appears badly burned and disfigured. He has dark red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Enemies. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Mormo Principle, Male Tiefling Fighter 11
Medium (6'4") Tiefling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 41 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)17 (+3) 14 (+2)19 (+4)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 70 pp.


Social Check DCs

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